“Infinite Synapse” is a specialized game for training creativity, suitable for adults and children. Different combinations ignite different possibilities. Explosive ideas will emerge throughout this training. Applications are extremely extensive, including personal growth, family bonding, and team building in organizations.
What is in the box?
It includes 82 object cards,3 action cards, 1 number dice, 1 color dice, 1 timer, and 1 bag. Language: International Version (English, Traditional Chinese, Simplified Chinese)
Why we like Infinite Synapse?
- It provides a creative, accepting, and safe environment for clients to express and explore their feelings, thoughts, experiences, and behaviours through the use of expressive mediums and materials.
- Explosive ideas will emerge when neurons undergo constant stimulation, through which "infinitely" new synapses and links will be created. This greatly improves the capacity of association and imagination.
- Different combinations ignite different possibilities. Explosive ideas will emerge throughout this training.
- Parents learn how to respond empathically to their child’s feelings, encourage their children to creative things,.
How to play?
- Memory Trail
Player rolls the number dice to determine the number of cards dealer draws to form a memory trail. Player memorises the order and dealer shuffles the cards. Player needs to rearrange them in the right order. Then, player associates his cards along the trail.
- Body Language
Player rolls the number dice to determine the number of cards that dealer draws from the draw pile. Dealer then uses his body language to let player guess what are the objects on his cards. Then, player associates his cards to the objects correctly guessed.
- Story
Player rolls the number dice to determine the number of cards to make up a story with person, place, and time. Player needs to draw cards from dealer if he does not have enough cards. Player needs to keep all unused cards.
- Improve
Player rolls the number dice to determine the number of cards that dealer flips, shuffles, and presents. Player needs to draw cards from dealer if he does not have enough cards. Player spontaneously performs cards presented to him. Player needs to keep all unused cards.